DeepMotion screenshot

What is DeepMotion?

DeepMotion is an AI platform that turns ordinary video or plain text into 3D character animation. Its Animate 3D product extracts full-body, face and hand motion from a single video, while SayMotion generates 3D motion from text prompts and lets you edit it with generative inpainting. Animations export to standard formats such as FBX, GLB and BVH for use in game engines and 3D tools, and an API is available for developers.

Key Features

Animate 3D

Converts a single video clip into 3D body, face and hand motion using AI markerless motion capture.

SayMotion

Generates 3D character animation from a written text prompt directly in the browser.

Generative inpainting

Adds to, extends and blends existing animations using generative AI rather than fixed stock clips.

Multiple export formats

Outputs animation as FBX, GLB, BVH and MP4 for game engines and 3D software.

Engine retargeting

Retargets captured motion onto custom characters and rigs, including Unreal Engine 5 workflows.

Developer API

Provides programmatic access for integrating motion capture into apps and pipelines.

Free Animation Credit Program

Lets users earn extra credits by labelling animations and correcting poses.

Pros & Cons

Advantages

  • A free tier provides up to 60 seconds of animation per month with no credit card, so the workflow can be tried before paying.
  • It removes the need for expensive mocap suits, cameras or studio space by working from ordinary video or text.
  • Exports use standard 3D formats such as FBX, GLB and BVH, making output portable to most game engines and animation tools.
  • Two distinct entry points, video-to-3D and text-to-3D, suit both reference footage and prompt-only workflows.
  • The credit system is transparent, with 1 credit equal to roughly 1 second of animation and clear extra costs for face and hand tracking.

Limitations

  • The free Freemium tier is limited to personal, non-commercial use, so commercial projects require a paid subscription.
  • Pricing is credit based, so longer clips and added face or hand tracking consume credits quickly and can raise costs.
  • Output quality depends on input video clarity, and complex or occluded movements can produce less accurate capture.
  • Unlimited animation is only available on the highest Studio plan, and jobs drop to low priority after the monthly high-priority allowance is used.

Use Cases

Indie game developers capturing custom character animations from video without hiring a mocap studio.

Film, VFX and previsualisation artists generating quick 3D motion drafts from reference footage or text.

VR, AR and metaverse creators animating avatars for immersive experiences.

Animators and students prototyping motion ideas from text prompts before refining in a full 3D package.

Developers integrating automated motion capture into their own apps via the DeepMotion API.

Content creators producing 3D animated clips for social media and short videos.